"Congestion-Averse Games" Speaker: Maria Polukarov, University of Southampton Date: Wednesday, 6 January 2010 Time: 12noon Place: Ross 201 Abstract: Congestion games---in which players strategically choose from a set of ``resources'' and derive utilities that depend on the congestion on each resource---are important in a wide range of applications. However, to date, such games have been constrained to use utility functions that are linear sums with respect to resources. To remove this restriction, we consider a generalisation to the case where a player's payoff can be given by any real-valued function over the set of possible congestion vectors. Under weak assumptions on the structure of player strategy spaces, we constructively prove the existence of a pure strategy equilibrium for the very wide class of these generalised games in which player utility functions are congestion-averse---i.e., monotonic, submodular and independent of irrelevant alternatives. Although, as we show, these games do not admit a generalised ordinal potential function (and hence---the finite improvement property), any such game does possess a Nash equilibrium in pure strategies. A polynomial time algorithm for computing such an equilibrium is presented. Moreover, we show that if a player utility function does not satisfy any one of the congestion-averse conditions, then a pure strategy equilibrium need not exist, and in fact the determination of whether or not a game has a pure strategy Nash equilibrium is NP-complete. We further prove analogous results for our assumed properties of player strategy spaces, thus showing that current assumptions on strategy and utility structures in this model cannot be relaxed anymore.