/* * Memory operations library. */ class Memory { // Initializes memory parameters. function void init() { } // Returns the value of the main memory at this address. function int peek(int address) { } // Sets the value of the main memory at this address // to the given value. function void poke(int address, int value) { } function int alloc(int size) { } // De-allocates the given object and frees its space. function void deAlloc(int object) { } }